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I'm interested in making a game with simple 3D graphics (only consisting of simple shapes like cubes and pyramids) without using a 3D engine but I don't know the name of the specific math/geometry stuff I need to study in order to do that, can anyone orient me?
>t. don't even remember high school math and only got the captcha right by chance, but i'm good at learning things
(Please refrain from "just use an engine"-type replies)